Break Through! The Trap Hidden in the Labyrinth

'''Break Through! The Trap Hidden in the Labyrinth''' is the sixty-sixth episode of the Bleach anime.

Statistics

 * Original Airdate: January 31, 2006
 * English Airdate: June 1, 2008
 * Opening Song: Ichirin no Hana
 * Ending Song: My Pace
 * Manga Chapters: None
 * Kanji: 突破せよ！迷宮に潜む罠
 * Romaji: "Toppa seyo! Meikyū ni hisomu wana"
 * Arc: The Bount arc

Summary
Ichigo Kurosaki leaves his real body in the care of Kisuke Urahara, and then receives a call from Ririn telling him to go to the museum so that they can continue the game. This time, Kon gets to come along, but only after Uryū Ishida turns him into a backpack. Inside the museum, Ririn wants to play hide and seek, saying that if Ichigo finds them, they’ll return Orihime Inoue and Yasutora Sado. But first, Ichigo and Renji Abarai are required to hang up their Zanpakutō in special (and mislabeled) cases. The three advance to the next set of rooms, but Ishida feels something weird as they pass through the doorway. They see that the room they are in connects infinitely down the three paths to their front, left, and right. As they quickly find out, the rooms are arranged weirdly, so Ishida takes some string out of Kon and has Kon unravel the ball as they progress through the maze, leaving a trail.

The group reaches a room with three empty display cases with their names on them, and Inoue and Sado already in their respective cases to the side. The room darkens and all three find themselves stuck in the cases, unable to move. But Ichigo suddenly feels punches - Kon’s - and wakes up. They return back to the sequence of infinite rooms, and reach an impassable room with a giant pit in the middle. The three eventually find the string that Ishida originally tied, meaning that they’re back to where they started. Ishida realizes that the entire place is a Moebius circle with all of the rooms warped to tie together. But the three are unable to find the way out, and after endless searching, Ichigo and Renji start to argue. The two head in opposite directions, but Ishida notices something in the door in front of him. Using his deductive skills, he figures out the maze and calls for Ishida and Renji.

The three make their way out of the labyrinth by passing over the giant pit, that turns out to be only an illusion, and find Ririn waiting for them back in the front room of the museum. After explaining how he figured it out, Ishida is grabbed from behind by Noba. However, Ishida had borrowed Ichigo’s shinigami battle license and is ready for his assailant. He uses it to knock a ball out of Noba’s mouth - a mod-soul. However, Kurōdo retrieves the mod-soul, returns it to Noba, and the three villains make their way out of the museum. In pursuit, Ichigo and company also go outside, but they find Sado and Inoue waiting for them. Ririn has honored her deal, and Noba even returns their Zanpakutōs. As she disappears into the gate, Ririn tells them that the next game is starting, and this time it will involve their school and classmates.

Characters in order of appearance
Kisuke Urahara

Tessai Tsukabishi

Ichigo Kurosaki

Kon

Renji Abarai

Uryū Ishida

Ririn

Orihime Inoue

Yasutora Sado

Noba

Kurōdo