Board Thread:General Discussion/@comment-1429792-20200602131029/@comment-5398287-20200605034038

Kurama624 wrote: I'd make Shinji's Bankai targetable. So Shinji's Bankai flips alliances, which is great- in a 1v100 fight. But in a 100v100 fight, his own allies would attack him and each other. They would have to be restrained in order for Shinji's Bankai to be usable, and if he's fighting alongside captains or some of the stronger lieutenants, restraining them wouldn't be easy, as Shinji would have to do the binding himself so that when the alliances flip, they don't just release themselves. But if his Bankai could be like, "only reverse these 100 people" the fight would be a cream, and he would have used it much earlier than the light novels. Now that you've reminded me of Narita's take on Shinji's Bankai, I'd prefer to just change the ability altogether - as it stands, it's a weaker version of Aizen's Shikai, and that's unacceptable. Instead of reversing ally/enemy perceptions, Shinji's Bankai should stick with the sensory manipulation of his Shikai, but turned up even further - it switches its victims' senses around, forcing them to see tastes, hear colors, feel sounds, etc. etc. - the indiscriminate nature can stay, though, to explain why it wasn't used in FKT. I'd also make the Bankai name, a pun on the Japanese term for "synesthesia", rather than the word vomit that is.