Board Thread:General Discussion/@comment-13237238-20130724132657/@comment-28585827-20160529112929

My Zanpakto would be a wind based and animistic type. It's name would be Okami Kaze. in it's sealed state takes the form of a shirasaya. It's blade is plain and silver, the hilt/sheathe are made of oak wood. Wind swirls and wolf motifs are carved all along the hilt and sheath

Command- Jiyū ni hashirimasu(Run Free)

Shikai release Name- Okami Kaze(Wolf Wind)

When Okami Kaze is released it suddenly shoots upward out of the hand and bursts into illuminated wind currents that encircle me. The zanpakto disappears completely. Okami Kaze has 6 shikai abilities.

Shikai ablilites

The most basic ability of the shikai is the total control the wind currents produced by Okami Kaze at will, with or without hand movements. These currents can be used offensively and defensively. To a lesser degree surrounding "natural wind" not produced by Okami can also be manipulated, the attacks and shielding using natural wind would be much weaker(more powerful in bankai).

Sokkō(Swift assualt)- This is the wind blade technique. Creates extremely fast air blade projectiles that are hard for most opponents to dodge. Very sharp but not terribly hard to block for a competent opponent. What makes this move most dangerous is the stealth of it as it can be used spontaneously without making any hand movements. However, power increase if hands are used and becomes much harder to dodge and more dangerous to block. Can also take to form of a vortex that traps and cuts up the opponent.

Tōboe nami(Howl Wave)- A powerful single wind blast that takes the shape of an angry wolf head.

Sukoshi kiba(little fangs)- Dangerous, armor piercing, pressurized air bullets. Requires fingers to use.

Yasei Tsume(Wild Claw)- Creates highly pressurized air blades around the hand(s) or feet. Sukoshi kiba(little fangs) cannot be used while this is in effect.

Jinsokuna ashi(swift paws)- Using this technique the user is able to increase the speed and fluidity of their body movements while also increasing melee attack power. The body is also protected by a wind barrier. This is done my using air currents and manipulating air resistance. Sokkō, Tōboe nami and Yasei Tsume cannot be used while Jinsokuna ashi is in use.

Kari ni sankashimasu(Joining the Hunt)- This summons up to three wind wolf totems that can aid you in battle. These wolves are lesser manifestations of the zanpakto spirit and can fight of their own accord. This ability is a high mastery level technique, it's also risky as no other shikai abilities can be used while this is in effect. Another issue is that given the nature of Okami No Kaze's shikai release, you are left without an actual sword to fight with.

Bankai

Bankai Name- Ōkami Kaze Tengoko yaju (Wolf wind heaven's wild beast)

Ōkami no kaminoikari is a "clad type" bankai. The user transforms into the appearance of the Zanpakto spirit, an anthropomorphic wolf, similar to that of Komamura, except stylistically far more wolf like and menacing. The fur is dark grey and white and flickers/flows smoky like, eyes are whited out and glowing. Try to imagine this pic in bleach art style as an anthro wolf [] Wind vortextes encircle the arms and powerful gusts or wind are bursting forth everywhere. All clothing that was worn previously disappears and only grey and blue hmong pants are worn similar to these[]

Ten no ashi(Heavenly Paws)- Is an evolved form of Jinsokuna ashi(Swift Paws). It becomes a passive constant ability and is much more powerful than Swift Paws, greatly increasing base speed, durability and strength. Also unlike Swift Paws, Heavenly Paws and the other abilities are able to be used at the same time.

Koga(God fang)- The evolved, more powerful and faster version of Sukoshi kiba(little fangs). Fingers are still required to use God Fang.

Tenkunotsume(Sky Claw)- The evolved, more powerful version of Yasei Tsume(wild claw). Koga(God fang) cannot be used while this is in effect.

Goon-Shin(Roaring God)- The evolved, more powerful version of Tōboe nami(Howl Wave).

Kaze No Seifuku(Wind Subjugation)- All air, not just the wind produced by Okami Kaze is under contol, making it's uses only limited by imagination.

Ryoba(Hunting Ground)- the evolved, more powerful version of Kari ni sankashimasu(Joining the Hunt). This summons up to 6 wind wolf totems that can aid you in battle. The weaknesses remain the same, this will also halt the passive effects of Ten no ashi(Heavenly Paws) to the level of Jinsokuna ashi(Swift Paws). No other abilites can be used while this is in effect.

Weakness: The underlying theme of my Zanpakto to is being free and wild like the wolves and the wind. In Bankai form there is a major risk of "truly becoming free", leaving your body and the world behind slowly losing my form and becoming the very winds under my control and I could also lose my higher mental faculty and become a mindless beast. The longer in this form the greater the risk of either of these things happening.

(For give the use of google translate lol)