Board Thread:General Discussion/@comment-13237238-20130724132657/@comment-26051097-20160828173923

I really like Hajime, Tenevhrael, (Though it does make me imagine Hajime from Danganronpa 2 as the Zanpakuto spirit) especially all the references, though I'm certain I missed some of them.

I thought I would post this one next, seeing as how it partially connects to both Hajime (as a sort of direct tribute to Bleach) and Zanseijin (In that their Bankai are similar in a way.)

I was working on a Melee-Type Zanpakuto, and noticed some similarities to Zangetsu, so I decided to run with it and make it a tribute to the Zangetsu that never was, so to speak, but with enough of it's own flavor to stand on its own (I hope.)


 * Bukimikari (Macabre Hunt): While sealed, Bukimikari takes the form of a nodachi with a teardrop-shaped tsuba, a blood-red hilt-wrapping, and no sheath. Attempting to place Bukimikari in a sheath will result in the sheath’s destruction. Bukimikari will be unable to cut anything if wielded with two hands.


 * Shikai: Bukimikari’s release command is “I’m Sorry, Let’s Play Together Again.” In its released state its blade takes a shape similar to its sealed state, but now with an addition to the end of the blade of a isosceles trapezoid-shaped grip with one leg flush with the point of the blade, both legs being bladed, the longer base being a portion of the blade itself, and the shorter base being the grip. Also, coming out of the hilt is a long (around 20 meters long), blood-red ribbon, with a heavy metal ring tied to the end, large enough to grip. Finally, its tsuba is now missing.


 * Shikai special abilities: The wielder of Bukimikari can channel Reiatsu through its ribbon in order to achieve a multitude of effects. Bukimikari can be wielded in 3 different styles.


 * Standard Style: This style is wielding Bukimikari as a normal Nodachi, (albeit still one-handed) with the ribbon wrapped around the wielder’s arm. By channeling Reiatsu through the ribbon, the wielder can drastically increase the speed and force of their sword swing.


 * Bakuhatsu (Detonating): A special technique for use in Standard Style. By wrapping the ribbon completely around the blade of Bukimikari, and channeling Reiatsu through it, it can cause the blade to violently explode with Reiatsu upon contact with an object. However, as the blade is wrapped in its own ribbon, it cannot cut anything, becoming a sort of explosive club.


 * Projectile Style: This style is wielding Bukimikari as a type of flail, swinging it around by its ribbon. By channeling Reiatsu through the ribbon, the wielder can change the blade’s direction in mid throw.


 * Shageki (Shooting): A special technique for use in Projectile Style. By wrapping the ribbon around the hilt, and channeling their Reiatsu through it, the wielder can launch the blade forward at high speeds, though with low accuracy.


 * Reverse Style: This style is wielding Bukimikari by its new grip at the end of the blade. Doing so allows the wielder to use the ribbon as a whip for medium ranged attacks, while still having the blade in hand for close ranged attacks. By channeling their Reiatsu through the ribbon, the wielder can guide its path, as well as allow the ring to lock with the ribbon in order to enclose objects more completely.


 * Kozui (Flooding): A special technique for use in Reverse Style. By wrapping the ribbon around an object, and channeling Reiatsu through it, a wave of destructive Reiatsu will flow into the object, causing damage.


 * Bankai: Bukimikari Kizo Gyakusatsu (Macabre Hunt Charity Massacre): In order to activate Bankai, the wielder must wrap the ribbon around themselves, and channel a massive amount of Reiatsu through it. Bukimikari Kizo Gyakusatsu has no physical form, instead functioning as a sort of technique that results in 2 changes. First, it creates a weapon in the form a large flambard-type sword with an incredibly jagged, pronounced wave-blade, with a black blade and a white hilt. Despite Its edge appearing severely damaged, it possess incredibly powerful cutting power. Second, it alters the clothing of the wielder into a ragged Victorian-style dress, colored black and blood-red, with flared sleeves long enough to completely obscure the wearer’s hands, and an A-line skirt long enough to completely hide the wearer’s feet. The user’s hair will grow significantly longer (down to around their waist), and turn white, and their eyes will change color to have red irises and black sclera.


 * Bankai Special Abilities: Bukimikari Kizo Gyakusatsu drastically increases its user’s physical abilities and allows the user a number of new abilities. In order to achieve this, it swaps the positions of Zanpakuto and Shinigami between the two souls present: Bukimikari takes over the role of Shinigami, while the wielder takes over the role of Zanpakuto spirit. This allows Bukimikari to manifest its abilities from its own body, in a way similar to an Arrancar, while allowing for new powers to manifest from the soul of Bukimikari’s owner becoming a pseudo-Zanpakuto by the name of Jukizu (Ten Wounds). Jukizu functions as a constant-release type Shikai, with no Bankai.


 * Bukimikari’s Abilities: Bukimikari is capable of flight without needing to create Reishi platforms. Their Reiatsu is also incredibly dense, causing anyone besides themself to move slower while in the range of its exertion.


 * Chonabiku (Ribbon Flutter): This technique allows Bukimikari to spawn any number of ribbons of varying length (identical to the one from their shikai) from their sleeves. These ribbons can be spawned with or without the ring, and have access to all the channeling techniques available in shikai.


 * Oshu (Seizing): By channeling Reiatsu through the ribbons, Bukimikari can affix them to an object, without the need for wrapping them around it. This technique can be used to catch an opponent in order to use Kozui more effectively, or to be wrapped around the hilt of Jukizu in order to mimic the shikai’s Projectile Style.


 * Dokoku (Shrieking): By screaming, Bukimikari can temporarily halt any movement from autonomous, non-sentient creatures or objects, and cause pain to sentient beings. This can’t exclude targets, and targets don’t need to be capable of hearing to be affected.


 * Bukikimari (Determined Weapon): Bukimikari recovers from injuries at a speed relative to how much they are interested in what’s happening. If fighting an opponent of extreme interest, Bukimikari is capable of recovering within seconds from any injury that isn’t instantly lethal.


 * Jukizu’s Abilities: Anything cut by the blade of Jukizu will receive 9 additional cuts of around half the severity of the original cut; however, if the original cut splits through the target entirely, the other 9 will do so as well. Jukizu has 2 additional techniques.


 * Shusoku Kirikizu (Focused Cut): This technique allows Jukizu to focus its 10 cuts into one cut with roughly 10x the strength of its already quite powerful normal cut.


 * Kukikiretsu (Air Fissure): By slashing at the air and using Shusoku Kirikizu, the user is capable of creating a vacuum slash with incredible speed and range.