Board Thread:General Discussion/@comment-24347120-20140119174406/@comment-31283382-20150102003740

My oppinion on "the Balance" is this: If Jugram attacks his enemy, and his attack is negated (blocked, dodged, parried,et cetera), due to "good fortune", his next attack will be upgraded by the exact same amount of power his first attack, in order to "terminate the good fortune" his enemy had. However, if he hits his enemy, but was not supposed to hit him, his next attack will be downgraded by the exact amount of power he used for his first strike, in order to "cancel out the misfortune" his enemy suffered (even if this means that the difference between his strikes will be negative, and so benefit his foe in a way of healing him or something like that). Of course, in order to maintain balance in "the Balance", the same goes for his enemy.